
My mission is simple:
Push the limits of VFX in games today, while empowering the next generation of artists to redefine tomorrow.
#VFXRevolution #GameChangers #FutureOfGaming
VFX innovation and education
Veer is a highly skilled Lead VFX Artist with a portfolio that includes his contributions to iconic award winning games like Legends of Runeterra, Rocket League, Crash Bandicoot 4, Rivengard and more. Known for his versatility, Veer excels in both stylized and realistic VFX, adapting to a wide range of artistic and technical challenges across AAA, Indie, PC, Console, Mobile, and VR projects.
As a visionary leader, he is a sought-after educator who has shared his expertise at prestigious conferences like the GDC (Game Developers Conference) and lectured at top game development schools such as Gnomon (Hollywood, CA) and Digipen (Redmond, WA).
With experience across every stage of game development - from live service titles to early-stage incubation projects - his rare combination of creative talent, technical prowess, and dedication to education has made him a respected authority in the field.
Veer’s influence in the industry is further solidified through his recent role as the VFX Summit Advisor for GDC 2022 & 2023, where he curated and mentored a group of industry experts from leading game development studios all over the world, driving forward VFX innovation in gaming through knowledge sharing.
Whether working on high-profile games or nurturing the future of VFX through education and mentorship, Veer continues to shape the direction of visual effects in video games and its next generation of talent.
If you’re interested in VFX education & mentorship opportunities, please click: HERE
If you’re a studio / company / school / conference interested in working together, please reach out: HERE